Wednesday, September 30, 2009

Techlepathy

In this evening’s entry, I’m going to focus in on future technology, specifically augmented reality and technology enabled telepathy or what I’m going to call technotelepathy.

I was going to use the word technopathy, but it’s a word that, according to Google, already exists. Technopathy is specifically referenced as being a capability to manipulate ordinary electronics with a person’s mind. This specifically is a reference to an ability of Micah Sanders, a character on the show, “Heros” (which I don’t watch.) Doing a search on technotelepathy reveals, again, that I’m not the first person to come up with this word either. Being relatively new and unknown and therefore a lesser used word, Google gives a search suggestion to split techno and telepathy into two words, but I’m going to keep them together. Google also reveals that the word has been used about 77 times on the Internet (when repeat entries are omitted.) So, I suppose, this will make yet another “hit”. And, it looks as if the use of the word is associated to my topic, so I just may use it. Looking for a shorter version, I’ve found the word techlepathy. Techlepathy, has a nice ring to it, and it turns out that it’s a more commonly used word, which also tends to describe my usage of the yet-to-be christened word. (That is, it doesn’t seem to appear in any official online dictionaries or Wikipedia. In fact, Wiki only refers to it as technology enabled telepathy, which brings back to the beginning of this conversation.

{A quick interjection here—if you’re keeping up with all of this, the process that I just went through is how I do a lot of what I do when it comes to developing ideas, and learning about the many concepts that I’ve stuffed into my cranium over the years. I call it the Google Method of thinking (somewhat inspired by the Scientific Method.) In the Google Method, you think of an idea, you Google it, then you roll through a few entries to verify the existence of your idea. You see, the idea could be completely original to me at that time of thought, but I’ve learned to accept that it probably already exists. The concept of techlepathy, for example has existed before I was even born. In my own mind, I’d come up with the concept about 10 years ago. On the rare occasion, it’s possible that I may think of something completely original, and when that happens, I’ll let you know. Techlepathy just isn’t one of them. Anyway, that’s the Google Method.}

Now that we’ve gotten the word “techlepathy” knocked out of the way, let’s talk about what it is, what it’s going to do, and why I’m talking about it now. Also, I first mentioned that I would be discussing augmented reality. For those of you who have heard of that concept, then you’re probably thinking that I’m referring to the technology that allows you to experience reality, as you see it today, but with enhanced information. Think of those war/shoot-em up video games that display your teammate’s name and other information like the amount of ammo or health a person has, on the screen, well that’s augmented reality. Technically, it’s a virtually augmented reality, but you get the idea. In my brain, my neurons took a vote and decided that techlepathy is a segment of augmented reality. {Edit.. actually although true techlepathy is a form of of augmented reality, the use of it here is not what I'd call augmented reality.}

Now, some of you may be wondering why I’m even talking about techlepathy, because after all, isn’t this exotic technology still, years, if not decades away? If you ever heard me discussing this 10 years ago, I would have told you that it looked to be decades away, but none-the-less very probable. Well now, the fact is, it’s already here. And quite frankly, it’s been here for a few years now. Today, it’s even on the verge of becoming part of our everyday experiences, at least for entertainment’s sake. This call all be thanks to the new Mindflex game by Mattel. Sure, the game makes claims of telekinesis, but in all reality it’s an early start to technokinesis, that’s made possible through an early version of techlepathy. The goal of the game is to manipulate a floating ball through a series of physical obstacles through three dimensional space.

Don’t be fooled, there is a little smoke and mirrors involved, but there’s also a true bit of techlepathy. The floating ball trick is an old one, pulled off using the properties of air pressure and aerodynamics to lift a ping pong ball by blowing a steady stream of air from below. The ball’s horizontal movement turns out to be controlled by manipulating a control with your fingers. So what’s the catch? Where’s the techlepathy and/or technokinesis here? Well, that lies in the way you move the ball vertically. Your brain controls the volume of air blowing vertically onto the ball, thus adjusting its vertical position. In all, it’s a combination of using physical controls along with a brain reading headset that gets the job done.

My prediction is that, initially, this game will be a hit. It may very likely become a fad that crosses all cultures, generations and genders. After all, who hasn’t fantasized about manipulating a physical object with their mind. This game will certainly accomplish that. After some time, after it becomes more of a commonly held experience and looses its sense as a novelty, the game’s popularity will drop, but not without changing how we, as a world, think about techlepathy. Mattel will very likely continue to at least draw in younger children for years to come.

Now Mindflex is just a game with a low level ability to read, at best crude brain signals. Perhaps you’ve also have seen or heard of cases where amputees have controlled a bionic limb, or where a paraplegic man controls a cursor on a computer screen to help him communicate. Even monkeys have been outfitted with such devices to control artificial arms to receive a reward. All of these are receiving the sum of all of the signals that are released from brain activity. Think of it as being as nebulous as trying to follow a game by listening to the roars of a crowd at huge sports event while blindfolded, sitting up in the nosebleed section, without knowing much about the sporting event, let alone the teams that are playing. You could even throw a language difference between you and the crowd. If you understood the language, you might be able to discern who’s doing well based on who’s cheering the loudest or perhaps by the announcer on the loudspeaker, but outside of that, you’re not likely to gain much more insight about anything else. Without the ability to understand the language of the crowd, at most you might be able to tell that something exciting has happened.

Now, with a little bit of prompting and practice on behalf of the crowd, perhaps focusing the crowd so that most of the people attending where overwhelmingly rooting for one team, it may be possible, to pick up on what’s going on, even with a language barrier. Think of it as if you’d gone to a college football game at Kyle Field in College Station, Texas, watching the Texas Aggies play against a fierce or well known opponent. And if you know anything about an Aggie football game, especially played at home, you would know the intensity that the home crowd can bring to a game. (And yes, I’m an Aggie, so I have some experience, and perhaps a bit of a bias for Texas Aggie football.) It’s been observed and noted many times how the crowd at Kyle field has given the Aggies an advantage over even the most formidable foes of the season. Even if all you knew was that you were at a sporting event and nothing about the game, and didn’t speak the language, you would still be able to determine when the home team did something praiseworthy. And you may even attempt to participate in the one of the yells that Aggies practice before each game. Being an observer in that whole experience, is the equivalent of using the same brain reading technology, but with a focused mind capable of adjusting to outside stimulus.

Even though the technology may not be able to read your thoughts any better, it’s the brain that is learning to adjust to the technology and its new feedback. Our use of this technology will initially rely upon this principle. Right now, we’ve mostly only seen the adult human brain interacting with this technology. But imagine what it might be like if you could take an entire generation from nearly birth and have them use these capabilities as it stands today. If you can imagine that, then you could also conclude that it’s possible for a high level of telepathic manipulation to be possible. Imagine neurons being dedicated to the technology. There may be some of you that would regard such an experiment as being cruel, but doing an experiment won’t be necessary anymore than my generation had computers and video games experiments forced upon us. The truth is, once we were exposed, we sought out the new experiences and sensations. Our brains have indeed developed differently than our ancestors as neurons have dedicated themselves to video game concepts, artificial map reading, hyper communication and pattern recognition all associated with hours of exposure to that technology. I can remember even as a child, thinking about how video games were secretly training our generation to fight in advanced warfare. I can also remember not being alone in that thought. We could sense how we were thinking differently, and how that could someday be exploited. Indeed, our childhood intuition and prognostication was correct, as military technology has advanced to take advantage of the skills that so many of my generation have spent a childhood developing. And it’s not much of a stretch to imagine that just as computer and video game technology grew with my generation, so the same will be true for these new techlepathy technologies, combined with, you guessed it, advanced video game technology.

I’m going to pause with that thought for tonight. But, expect this conversation to continue, as there are many, many avenues to explore.

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Friday, September 25, 2009

H1N1... an update

Its tough to call this an update, since I haven't commented on H1N1 (aka Swine Flu) online yet, but I'll call this an update, since we're all aware of its presence. Our awareness has begun to pick up recently thanks in part due to the recent spike in activity. In fact, it seemed that last weekend, an explosion of activity, at least from my vantage point in North Texas, commenced.

I had a niece, a cousin-in-law, some friends of my family (their children specifically) and a few others report having swine flu or influenza-like-illness (ILI - as termed by the CDC) all within the last week. This sudden increase in activity is correlated to an increase in reports from the CDC as shown on this chart: (Note-- these figures are based off of serious cases that require hospitalization as a percent of visits.)



Source: CDC (Posted September 25, 2009, 1:30 PM ET, for Week Ending September 19, 2009)

Apparently, for this time period, nearly 99% of people in the US who have the flu have tested positive for H1N1. (See chart below.) So, what this all boils down to is that if you get the flu, chances are you've got swine flu. The same is true for most of the globe, except for most of Africa and parts of the Middle East where the regular flu outpaced H1N1 by a 3:1 (or greater) margin. I should point out that even there H1N1 has started to increase in activity, and I'm afraid those numbers are only going to continue their trend.

(Valid for the US)
Week 37
No. of specimens tested
9,744
No. of positive specimens (%)
2,326 (23.9%)
Positive specimens by type/subtype
Influenza A
2,324 (99.9%)
A (2009 H1N1)
1,395 (60.0%)
A (subtyping not performed)
907 (39.0%)
A (unable to subtype)
17 (0.7%)
A (H3)
1 (0.1%)
A (H1)
4 (0.2%)
Influenza B
2 (0.1%)















Source: CDC

Now, this ratio is likely going to change as the regular flu season get up and going. There are several possibilities that could make things interesting (though not in a good way) once that does happen. For one, if you get H1N1, would it still be possible for you to catch the regular flu, or is there enough of a genetic similarity to keep you immune? It makes sense that since the regular flu vaccine won't keep you from getting H1N1, then the opposite may be true. Therefore, you could get both types in the same season.

The other possibility is that the two could combine. Its hard to guess whether or not a combination of the two would make matters worse or not. It could be possible that if they combine, then the regular flu vaccine could help prevent the combo from spreading. On the other hand, it could render both vaccines ineffective, or less effective. I do want to note that my niece was officially diagnosed with both influenza A (which covers H1N1) and B. Which, that doesn't sound like a good thing (certainly neither for her nor for the higher chance of a cross mutation.) {Update: I wanted to let you know that my niece has fully recovered, and was much better after about 3-4 days. Also, her parents and sister haven't contracted the disease either (yet.)}
It would seem to make sense that the disease could mutate into multiple possibilities, but only a few of those survive to pass itself on to others. After all, its not like Mother Nature has some hidden war room, where she has a section called "Infectious Diseases" where she commands her minions, with the accent of an old evil British sounding lady, to update the H1N1 code and hit a Hong Kong poultry market with the famous "mu hahahaha" evil laugh to end her sentence. The reality is that when something, like a virus, mutates, the chances are that it does so multiple times, across the globe, with similar, though not necessarily exact, mutations. Each one of those mutations will have a different chance to survive, depending on its environment, nearby carrier agents, and so on. Its the sum of all of those chances that causes something new enough to happen that our collective immune system wouldn't recognize it.

So, my recommendation is to get both vaccines as soon as its available for you. As it is, I'll personally have to wait until after just about everyone else, since I'm older than 24, younger than 60, male (therefore not pregnant ;-) ) and I don't have frequent contact with children.
My prediction: expect H1N1 to peak in the US around Thanksgiving (due to having already spread itself rapidly, combined with the release of a vaccine coming in October.) This will be just in time for the beginning of the regular flu season. The regular flu season will be less active than normal, thanks in part due to the awareness of the public leading to a higher percent off people getting their flu shots. Globally, things may not be so rosy, especially in developing countries, like in Africa and SE Asia. The one saving grace there is that most of the people that live there, live near the Equator, and therefore the virus may not survive as long in the normal environment.

For further reading please see:
WHO H1N1 situation updates:
http://www.who.int/csr/disease/swineflu/updates/en/

Thanks for reading this! If you have an opinion about what you've read, please comment below!
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